I would like the model and unity project sending to me, so that I can launch the unity player, with my kinect mocap plugged in and control the avatars face movement using the mocap in real time like in the demo. Should not be a big job if you know what you are doing.
Takes 14 min in real time in the demo to do this. The model face rigged for unity using the Faceshift or brekel template. I DO NOT EXPECT TO PAY AT THIS STAGE FOR YOU TO BUILD AN AVATAR THIS IS A TEST. This is for the 1st stage demo and any model you already have will do for testing although a good quality character will be required. but I would much prefer to work with someone who has already done this!!!
Faceshift free software#
I have research licenses granted for all of the software to test this before I need to buy, so I can send over if you are missing an element. The technology used in the video is: Faceshift and brekel for Mocap in Unity 3d. I want to control the facial movements in real time of a half body avatar. The end result we are trying to achieve is very similar to this: IF YOU CAN ADD VALUE TO THIS AND SHOW ME A BETTER WAY TO DO LIVE MOCAP - Please let me know. THE TUTORIAL SHOWS THIS REAL TIME AT 14-15 MIN WORK - NO SILLY BIDS PLEASE THIS IS A CHEAP JOB FOR SOMEONE WHO CAN DO IT.
CHOOSE A FACE AND UPPER BODY 3D MODEL YOU ALREADY HAVE OR GET A FREE ONE ONLINE - FACE RIG IT TO WORK WITH FACE SHIFT AND OR BREKEL PROFACE IN UNITY FOR LIVE MOCAP.